The shop owner had only three options: "Skill," "Defense," or "Attack."
Under "Skill," there was nothing, so Ren Suo tried clicking "Attack."
The man's Health Points: -15.
The man used "Bone-Chilling Wind." The shop owner's Health Points: -175. Defeated.
The screen returned to the world map. Ren Suo blinked, still not comprehending what this game was about.
Clearly, this game didn't encourage player combat. Instead, it hoped players would meet "customers'" needs through a "seasoning" process, thus avoiding combat and achieving objectives.
But mastering seasoning was a challenge. Ren Suo had no idea what kind of "flavor" the man wanted. After mulling it over, Ren Suo reopened the list of cities and continued to sort by "Concealment Concentration."
However, this time he sorted from low to high, unlike the previous high-to-low sorting.