[January 1st Week of 2019 — National Association — Morning]
After the Christmas Break, Accel returned to the National Association to check what had changed from his adventurers player card, stats, abilities, and status. He went to the private room where he could check fully check his status, because the stats he had were hidden by others, and wanted to check what is the difference between last year and now. Here are the results after deactivating his concealment skill:
Name: Accel Winchester
Age: 15 - 16 years old
Gender: Male
Race: Human
Birthday: September 5
Player Level: 200 -> 250
Main Class Job: Knight (Full-Fledged)
Solo Adventure: Rank D
Party Adventure: Rank E
Title:
1. Lesser Monster Slayer (X): Deals 100% Damage Against Rank D and Below Monsters/Wild Animals.
2. Resolute Defender (X): Increase all stats by 50%, when facing multiple enemies alone. When surrounded by 15 enemies, Resolute Defender will be automatically activated. When surrounded by more than 30 enemies, increase all stats by 75% for a short amount of time.
3. Last Stand (X): When his health drops to zero, it instead stops at 10%, allowing him to fight on and a final chance to turn the tide of the situation.
Health Points: Grade System (C-)
Mana Points: Grade System (D)
Stamina Points: Grade System (C-)
Attacks: Grade System (F)
Defense: Grade System (F)
Speed: Grade System (F)
Strength: Grade System (E)
Constitution: Grade System (E)
Dexterity: Grade System (E)
Intelligence: Grade System (E)
Charisma: Grade System (E)
Luck: Grade System (D)
Physical Active Skills:
1. Power Slash (X): A powerful overhead slash that deals heavy damage to a single target with high precision. Deals more than 50% to a single target.
2. Rending Strike (X): A swift, forceful strike that tears through armor, causing additional bleeding damage over time. Deals bleeding effect by 10% health points per minute.
3. Double Cross Slash (X): A quick, dual-slash attack that strikes twice in succession, hitting vulnerable points for extra damage. Deals increase extra damage by 50%.
4. Whirlwind Slash (X): A spinning slash attack that hits multiple enemies around the user, creating a wide area of effect. If more than 5 to 7 enemies around the user get affected, increase damage by 50%.
5. Cleave (X): A heavy, sweeping attack designed to cut through enemies in a straight line, dealing significant damage to all in its path. If more than 3 to 5 enemies get cut through, a chance of 50% causing fear to the enemies beside them.
6. Blade Fury (V): A rapid flurry of slashes that overwhelms a single opponent, striking repeatedly with high speed and precision. A change of 25% for No Cooldown when killing 10 enemies per skill.
7. Riposte (V): A defensive counterattack that parries the opponent's strike and delivers a precise blow in return. Returning the opponent's strike by 25% of their original blow.
8. Crippling Cut (V): Aimed at the enemy's limbs, this strike reduces their movement and attack speed by 25%, hindering their ability to fight effectively.
9. Piercing Thrust (V): A precise thrust aimed at piercing through armor, dealing critical damage by 25% and decreasing the target's DEF by 15%.
10. Defensive Formation (V): Adopts a strong defensive stance, reducing damage taken by 25% for all allies within the formation for 10 seconds. (Maximum of 10 people)
11. Shield Charge (X): Charges at the enemy with the shield, dealing 50% of normal attack damage, and has a 25% chance of stunning the target for 5 seconds.
12. Shield Bash (X): Strikes the enemy with a shield, dealing 50% of normal attack damage and has a 25% chance of inflicting a brief knockback effect.
13. Deflecting Spin (X): Performs a spinning shield maneuver, reflecting 50% of incoming damage back to attackers while reducing overall damage taken by 25% for 5 seconds.
14. Swift Guard (V): Rapidly raises a shield to block incoming attacks, increasing block efficiency by 25% and reducing incoming damage by 5% for 3 seconds.
15. Iron Defense (V): Bolster's defensive posture, reducing all damage taken by 30% for 5 seconds and increasing resistance to status effects by 15%.
16. Reflective Guard (V): Creates a barrier that reflects 25% of magic damage back to the caster and reduces the incoming magic damage by 5% for 1 second.
17. Shield Slam (V): Slams the shield into the enemy with great force, dealing 25% of normal attack damage and has a 25% chance of stunning the target for 3 seconds.
Physical Passive Skills:
1. Harden Body (V): Increases overall defense by 10% and reduces the chance of being knocked back by 10%.
2. Intermediate Sword Mastery (III): Increases sword-based attack damage by 15%, improving precision and effectiveness with sword strikes.
3. Intermediate Shield Mastery (III): Improves block efficiency by 15% and has a 10% chance to reflect 5% of melee damage to attackers.
4. Intermediate Footwork Mastery (III): Reduces all incoming physical damage by 15% and increases resistance to stuns and knockbacks by 15%.
5. Intermediate Sword Precision (III): Increases the chance of successfully landing critical hits by 15%, adding 15% bonus damage on precision strikes.
6. Iron Will (III): Reduces incoming magic damage by 15% and increases resistance to debuffs by 15%, fortifying mental resolve.
7. Basic Hand-to-Hand Combat (or Basic CQC) (III): Increases hand-to-hand combat damage by 15%, boosting overall strength and effectiveness in close-quarters combat.
8. Enhance Endurance (III): Increases maximum health by 15% and provides a 3% health regeneration every 10 seconds while standing still.
Magical Active Skills:
1. Heal Wounds (X) -> Restore Vitality (III): Restores a significant amount of health and accelerates recovery from moderate wounds. Restore 15% of health points and regenerate 3% of health points for 3 seconds.
2. Light Barrier -> Barrier of Dawn (III): Enhances the light barrier to block two attacks and reduce incoming magical damage by 15%.
3. Light Blasts → Luminous Strike (III): Increases the potency of the blast, dealing moderate light damage to a single enemy, and has a 15% chance to briefly blind them.
4. Blessed Weapon → Glowing Weapon (III): Infuses the weapon with a stronger light, increasing damage by 15% and adding a 5% chance to deal light-elemental bonus damage.
5. Light Magic Armor → Shining Armor (III): Fortifies the armor with enhanced light, reducing damage by 15% and adding a small boost to magic resistance by 5%.
6. Luminous Blessing → Empowered Light (III): Enhances both weapons and armor with light, increasing attack and defense by 15% for 30 seconds.
7. Cleanse → Purify (III): Cleanses multiple negative effects and grants immunity to further debuffs for 15 seconds.
8. Light Chains → Shackles of Light (III): Strengthens the chains, reducing movement speed by % and lowering attack speed by 10%.
9. Illuminate → Luminous Wave (III): Sends out a wave of light that reveals hidden enemies and reduces their defense by 5%.
10. Light Barrage (III): Fires multiple concentrated bolts of light at multiple targets, dealing 5% to 15% of the target's health points. (Using 25% of the user mana fires 15 concentrated bolts of light, 50% fires 30, 75% fires 45, and 100% fires 60.)
Magical Passive Skills:
1. Intermediate Mana Mastery (III): Increases total mana capacity by 15% and boosts mana regeneration by 10%. Enhances the potency of all magic by 5%.
2. Intermediate Light Magic Mastery (III): Increases the power of light-based spells by 15% and reduces mana cost by 5%. Light-based attacks have a 10% chance of applying a brief blindness effect to enemies.
3. Intermediate Mana Manipulation Mastery (III): Improves control over mana flow, increasing spell-casting speed by 15% and reducing the chance of mana disruption by 5%.
4. Advanced Skill Stats Concealment (XXX): Allows the concealment of skill stats and abilities from detection by others. Reduces the chances of skill identification by 100%, but those skill levels above advanced level can have a 50% to 75% chance to be detected by others.
Non-Skills:
1. Repair (V)
2. Cooking (V)
3. Basic Cooking Mastery (V)
4. Basic Repair Mastery (V)
5. Intermediate Aura Concealment (V)
Military Status: Noble Squire (Leader of the 95th Frostfire Platoon)
Nobility/Royalty Status: Knighted (Current), Baronet (On Process)
After confirming his actual stats, he hid it again and left the private room. When the Advanced Concealment Stats are activated 50% to 75% of his original stats will be hidden from others. Accel's new destination is to visit the Main Church of the Northern City Fortress in Mindanao...
(End of Chapter 34.5) (Note: I change the name again, because memorizing and changing the name of the main islands of the Philippines (Philippian Empire) is hard now.) (Tomorrow will be the next chapter including the rework version of AL!)