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Respawn Squad

Sanusi_Damilola
14
chs / week
The average realized release rate over the past 30 days is 14 chs / week.
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Synopsis
First work , trying out the atmosphere.
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Chapter 1 - Book 1: Noob Boot Camp Act I: Orientation## Chapter 1: Welcome to Fort Respawn

*POV: Marcus Rodriguez*

The GPS had given up thirty miles ago, somewhere between the "Welcome to Nevada" sign and what my grandmother would have called the armpit of nowhere. Now I was following hand-scrawled directions that led deeper into desert that looked like God had gotten bored halfway through creating it.

"Turn left at the rock that looks like a middle finger," I read aloud from the paper Colonel Stevens had given me. I looked up at the landscape. Half the rocks out here looked like middle fingers. The other half looked like other anatomical impossibilities.

My truck crested a hill, and suddenly there it was: Fort Respawn.

If someone had told me six months ago that I'd be staring at a military base that looked like it had been designed by gamers hopped up on energy drinks, I'd have recommended therapy. The main gate had honest-to-God LED strips running along its edges, cycling through colors like some kind of disco checkpoint. The guard towers were shaped like oversized game controllers, and I swear the American flag was flying next to what looked suspiciously like a custom gaming clan banner.

"What the hell have I gotten myself into?" I muttered, pulling up to the gate.

The guard who stepped out couldn't have been older than twenty, but he was wearing sergeant stripes and had the kind of confidence that usually came from either extensive combat experience or extensive gaming experience. Given the location, I was betting on the latter.

"Master Sergeant Rodriguez?" he asked, checking his tablet. "Welcome to Fort Respawn. I'm Sergeant Murphy, your drill instructor."

I handed him my orders, noting that his name tape read "MURPHY" but underneath, in smaller letters, it said "IGN: DeathFromAbove." "IGN?"

"In-Game Name," Murphy explained, like this was the most normal thing in the world. "You'll get your own once you pick your class. Colonel Stevens is waiting for you in the Command Center. Just follow the waypoint markers."

He gestured to the ground, where actual LED lights embedded in the asphalt created a glowing path deeper into the base. Because apparently paint was too old-school for Fort Respawn.

I drove slowly, taking in the sights. The barracks were labeled with Greek letters – Alpha through Delta – but each one had a different architectural theme. Alpha looked like a standard military building. Beta was all curves and chrome, very sci-fi. Gamma had a medieval castle vibe going on. And Delta... Delta looked like someone had tried to build a house out of Tetris blocks.

Soldiers were everywhere, but they didn't move like any military personnel I'd ever seen. Some walked with perfect formation discipline, others seemed to glide with an eerie fluid grace, and one group was moving in what could only be described as tactical crouching. All of them had equipment that looked familiar yet wrong – rifles with glowing ammunition counters, helmets with heads-up displays, and armor that seemed to shimmer with its own internal light.

The Command Center was the most normal-looking building on the base, which somehow made it more unsettling than everything else. I parked and walked through doors that slid open with a soft chime – the kind of sound effect you'd hear in a space station, not a military headquarters.

Colonel Patricia Stevens was waiting for me in what appeared to be a perfectly normal briefing room, if you ignored the wall-mounted displays showing what looked like character stats and the fact that her desk had RGB lighting.

"Master Sergeant Rodriguez," she said, standing to shake my hand. She was everything I'd expected from our phone conversations – mid-forties, gray-streaked hair pulled back in a regulation bun, eyes that had seen too much and judged it all wanting. "Thank you for volunteering for the program."

"Ma'am, with respect, I'm not entirely sure what I volunteered for."

Stevens smiled, and it wasn't entirely reassuring. "That's honest. Most recruits claim they understand the program perfectly right up until their first respawn. Please, sit."

I sat, trying not to stare at the holographic display that had materialized above her desk. It showed what looked like a character sheet, complete with stats bars and skill trees.

"Fort Respawn," Stevens began, "is the U.S. Army's experimental integration of gaming mechanics with military training. We've discovered that the strategic thinking, teamwork, and rapid adaptation skills developed through gaming translate remarkably well to modern warfare."

"Okay," I said slowly. "That makes sense. Gaming has gotten pretty sophisticated, and hand-eye coordination—"

"Master Sergeant," Stevens interrupted gently, "we're not talking about using games to improve training. We're talking about making military service function like a game."

She gestured to the holographic display, which shifted to show what looked like a medical diagram. "Respawn technology allows us to backup and restore a soldier's consciousness in the event of death. Soldiers gain experience points for successful missions. They unlock new abilities and equipment as they progress. They can specialize in classes like Tank, DPS, Support, or Specialist."

I stared at her. "Ma'am, are you telling me you've turned war into World of Warcraft?"

"More like if Call of Duty and the Army had a baby and raised it on Red Bull and ambition." Stevens leaned back in her chair. "I know it sounds insane. Six months ago, I thought it was insane. But the preliminary results are remarkable. Soldiers adapt faster, work together better, and approach problems with a creativity that traditional training doesn't foster."

"And the respawn thing?"

"Very real. Very functional. Very unsettling the first few times." Stevens pulled up another display, this one showing what looked like a complex medical facility. "Consciousness backup and restoration. Twenty-four hour cooldown between uses. We've had a ninety-seven percent success rate."

"And the other three percent?"

Stevens' expression darkened. "Are why we need experienced soldiers like you to help lead squads. The technology works, but it's not magic. It requires discipline, proper protocols, and leaders who understand that death still has consequences, even if they're not permanent."

I looked around the room, trying to process what I was hearing. "Why me? I'm not exactly a gamer. My idea of advanced technology is a smartphone that doesn't confuse me."

"Because you're a Marine, Master Sergeant. You understand that all the technology in the world doesn't replace good leadership, solid training, and soldiers who trust each other." Stevens stood and walked to the window, looking out at the base. "These kids are brilliant. They can coordinate tactics that would make Sun Tzu weep with joy. But they've grown up in a world where failure means hitting a respawn button. They need someone who remembers when failure meant not coming home."

"And you think I can bridge that gap?"

"I think you're going to have to." Stevens turned back to me, and her expression was serious. "Your squad ships out for their first real-world deployment in six months. Six months to turn four gamers into soldiers, or four soldiers into gamers. I'm not sure which."

She handed me a tablet that looked like it had been designed by Apple's gaming division. "Your quarters are in Barracks Alpha, Room 1A. Your squadmates are in 1B through 1D. Dinner is at 1800 hours in the mess hall – they call it the Food Court, fair warning. First briefing tomorrow at 0800."

I took the tablet, noting that it was already displaying what looked like a quest log. "Ma'am, can I ask you something?"

"Shoot."

"Do you actually think this is going to work?"

Stevens was quiet for a long moment. "Master Sergeant, I've been in the Army for twenty-two years. I've seen good soldiers die because they couldn't adapt fast enough, couldn't work together well enough, or couldn't think creatively enough. If turning military service into a game saves lives and wins wars, then I'm willing to learn how to play."

She gestured toward the door. "Your team is waiting. Try not to let the culture shock kill you before you get a chance to respawn."

I stood, saluted, and headed for the door. As it slid shut behind me, I heard Stevens mutter, "Welcome to the future, Rodriguez. Try not to break it."

Walking back through the base, I noticed things I'd missed on the drive in. The soldiers weren't just moving strangely – they were moving efficiently. The tactical crouchers were actually using cover better than I'd seen in most combat zones. The ones with the fluid grace were scanning their environment with a thoroughness that would have impressed my old instructors.

And the equipment that had looked wrong? It was wrong – wrong like a rifle that told you exactly how many rounds you had left instead of making you guess, wrong like armor that could tell you if your teammate was wounded from a hundred yards away, wrong like communications gear that let you talk to your squad without radio chatter.

It was wrong in all the right ways.

Barracks Alpha was mercifully normal inside – standard military bunks, lockers, and that particular smell of disinfectant and industrial carpet that said "military housing" in any language. Room 1A was small but functional, with one addition that made me stop in my tracks.

There was a gaming chair.

Not just any gaming chair – one of those racing-style monsters with built-in speakers, RGB lighting, and what looked like enough adjustments to configure it for zero-gravity operations. Next to it was a desk setup that probably cost more than my truck, complete with multiple monitors and a keyboard that glowed like a rainbow had exploded on it.

A note was taped to the main monitor: "Welcome to the squad, Tank. – Your DPS"

Tank. I supposed that was better than some of the nicknames I'd earned over the years.

I dropped my duffel bag on the bed and sat down in the gaming chair, which immediately began adjusting itself to my body with a series of soft mechanical whirs. The monitors flickered to life, displaying what looked like a team roster:

**RESPAWN SQUAD ALPHA**

- Marcus "Tank" Rodriguez – Squad Leader, Class: Tank

- Zoe "Pixel" Chen – Tech Specialist, Class: Support 

- Jake "Respawn" Williams – Heavy Weapons, Class: DPS

- Sarah "Medkit" Johnson – Combat Medic, Class: Support

Below that was a schedule for tomorrow:

- 0600: PT (Physical Training + Coordination Drills)

- 0800: Team Briefing and Class Assignment

- 1000: Basic Ability Training

- 1200: Lunch (Food Court)

- 1400: Equipment Familiarization

- 1600: Team Building Exercise

- 1800: Dinner and Recreation

At the bottom, someone had written in what looked like purple marker: "Don't worry, Tank. We'll teach you the ropes. Just try not to die on Day 1. – Pixel"

I leaned back in the chair, which responded by reclining slightly and activating some kind of massage function. Through the window, I could see the desert stretching endlessly toward the horizon, broken only by the glow of Las Vegas in the far distance.

Six months. Six months to figure out how to lead a team of gamers in a world where death was temporary but failure was forever. Six months to learn a new way of war that felt like everything I'd trained for and nothing I'd experienced.

My phone buzzed. A text from my ex-wife: "Sofia wants to know if your new job is cooler than being a regular soldier. What should I tell her?"

I looked around the room – at the gaming setup, at the glowing schedule, at the team roster that read like the character selection screen for the world's most expensive video game.

I texted back: "Tell her Daddy's learning to play the best game ever made."

Outside, the sun was setting over Fort Respawn, and somewhere in the barracks, I could hear the sounds of my new squad – electronic music, animated conversation, and the distinctive clicking of mechanical keyboards.

Tomorrow, I'd meet the team that would either make me the best soldier I'd ever been or drive me completely insane.

Possibly both.

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