[OPENING SCENE – RIFTZONE RAILS, SOUTHERN SKYVAULT]
A rogue maglev train screeches across floating tracks — hijacked. Sparks fly as it tunnels beneath decaying city sectors. Inside, KRAKK, the horned brute of the Savage Bratz, stands atop a stolen cargo module filled with black-market weapons. His horn glows faintly with Nullborn energy — the fang-shaped shard embedded in it pulsing like a heartbeat.
Krakk (roaring):
"They wanna hunt me? Then I'll show 'em the last ride."
A sky-drone explodes as he tosses a magnetic blade through it. In the distance, the sound of approaching jet-boosts.
[SCENE – ABOVE THE TRAIN, NIGHT SKY]
The Vanguards dive through the clouds, wind howling. Echo-7 guides the team through digital waypoints as the train twists below.
Echo-7:
"He's not running. He's challenging."
Kael:
"Then we answer."
Irion (quiet):
"We need him alive. That shard… it's reacting."
Tari (perched, sniper in hand):
"I'll disarm. You distract."
Jax:
"Woo! I call roof duty!"
They land. The metal groans under them. Krakk sees them.
Krakk:
"There you are. HEROES."
He jumps from one car to another — the sheer force denting steel. The battle begins.
[BATTLE SCENE – HIGH-SPEED TRAIN RUMBLE]
➤ Kael vs. Krakk
Kael's Inferblade crackles against Krakk's reinforced gauntlets. Every hit sends shockwaves across the train cars.
Krakk fights like a savage war-machine — headbutting, slamming, tossing freight crates as missiles.
Krakk:
"You think glowing swords make you better?! I fought wars before you wore capes!"
Kael:
"I'm not trying to be better. Just trying to end this."
➤ Irion Phase-Dances
Irion flickers through the train's cargo, disabling bomb triggers and redirecting heat sensors.
He creates a rift-loop that traps two Bratz lieutenants in a time-stuttered void.
Irion:
"Train's full of death. I'm clearing the ghosts."
➤ Veya's Solo Duel
Veya ambushes Krakk from above, using redirecting pistols and a new grappling line to zip under the train and back up.
Veya:
"Come on, hornhead. I've got high heels and better aim."
Krakk (laughs):
"Feisty. I like that."
Veya:
"You'll love handcuffs, then."
She lands a stunning shot to his shoulder, slowing him.
➤ Tari's Marks
From a distant hovering speeder, Tari marks Krakk's armor with starlight glyphs. He tries to tear them off, but they remain.
Tari (whisper):
"Locked and guiding."
Kael sees the mark — slams into it with Inferblade, triggering an arcane combustion.
Krakk (screams):
"RAHHHH!"
[FINAL MOMENTS – CARGO BAY CLIMAX]
Krakk limps into the last car — where the Nullborn shard pulses violently. His horn glows. He roars, slamming it into the wall — triggering a spike of shadow and crystal that shoots upward.
Kael (wide-eyed):
"It's... reacting to fear."
Irion (grits teeth):
"If that grows unchecked…"
Echo-7:
"Containment protocol. NOW!"
Together, they attack — coordinated.
Echo-7 locks the doors.
Jax smashes power lines, forcing the train to halt.
Irion phases the shard into a null-loop.
Kael pins Krakk to the wall, blade drawn.
Kael:
"This ends here."
Krakk, breathing hard, finally drops to one knee.
Krakk:
"She… wasn't supposed to wake up… not yet…"
He blacks out. The shard dims. The team surrounds him.
[POST-BATTLE — PRISON RETURN]
Krakk is placed in a special vault within Fort Chimera. Echo-7 scans the shard embedded in his horn.
Echo-7:
"Residual Nullborn resonance. Dormant… for now."
Yuna:
"We're still missing something. He wasn't trying to win. He was stalling."
Irion (murmurs):
"So who were we giving time to?"
[FINAL SCENE – DARK ALTAR, DEEP BENEATH THE CITY]
A cloaked figure steps forward — lighting a brazier with blue flame. The remains of a shattered mask lie beside them.
Unknown Woman's Voice (Mother Null):
"They caught the ram. Good. Now they'll come for the wolf."
[TO BE CONTINUED]