š THE FLOOD THAT BROKE THE WORLD
Fifteen years ago, the world ended in water.
It began not with fire, nor war, but with silenceāthen a scream from the earth's belly. Tides rose like gods awakened. Cities vanished beneath black waves. Nations crumbled. Civilization, as it was once known, drowned.
No one knows if it was divine wrath, arcane sin, or a weapon too powerful for human hands. Some say it was judgment. Others, a reset.
š”ļø THE ARCS
In the chaos, the world's final hope roseānot into the sky, but onto the water.
They were called ARCs: colossal floating sanctuaries, each designed to carry remnants of mankind through the storm. Not all made it aboard. Those who did were changed. Some spiritually. Others biologically.
For five long years, the ARCs wandered an endless sea. Inside, a new generation was bornāchildren of the flood, hardened by survival, stripped of the luxuries of the old world.
Then land returned.
āļø THE LAND OF IRON
It was no paradise that greeted the survivors. No lush valley or divine reward. What remained was hostile, fragmented, and rawāa broken land clawing its way back to life.
Metal was rare. Fire was sacred. Ancient tech became legend.
And so began the Age of Iron: an era of blades, blood, and brutal rebirth. Humanity rebuilt with what little it rememberedāand what new horrors it discovered. Strange creatures lingered in the shadows of flooded cities. Old machines roamed without masters. Ruins whispered.
š„ THE SONS OF ARC
Among those born on the ARCs were two boysāKalious and Malious, orphaned cousins raised on rusted decks and forged in saltwater. They carry no memories of the old world. Only the weight of survival, and a hunger to change what's left of this one.
What begins as a search for place...becomes a battle for legacy.
Their relics hum with forgotten power. Their names will soon be known. But even now, neither understands the depth of the war they are about to enter.